| 500 Pts - Daemonhunters - Grey Knights |
| Name | # | Grp | WS | BS | S | T | Wo | I | A | Ld | Save | Cost |
| Troops: Inquisitorial Stormtroopers (10#, 140 Pts) | ||||||||||||
| Inquisitorial Stormtroopers | 9 | Troops | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 8 | 4+ | 140 |
| Frag Grenades; Hellgun (x7); Plasmagun (x2); Targeter | ||||||||||||
| Veteran Stormtrooper | 1 | - | 3 | 4 | 3 | 3 | 1 | 3 | 2/3 | 8 | 4+ | [30] |
| Frag Grenades; Hellpistol (x1); Close combat weapon (x1); Teleport Homer | ||||||||||||
| Fast Attack: Grey Knight Teleport Attack (7#, 201 Pts) | ||||||||||||
| Grey Knight Teleport Attack | 6 | Fast | 5 | 4 | 4/6 | 4 | 1 | 4 | 1/2 | 8 | 3+ | 201 |
| Grey Knight special rules; Deep Strike; Nemesis and Storm bolter (x6); True Grit | ||||||||||||
| Grey Knight Justicar | 1 | - | 5 | 4 | 4/6 | 4 | 1 | 4 | 2/3 | 9 | 3+ | [51] |
| Grey Knight special rules; Frag Grenades; Nemesis Force Weapon; Storm Bolter; True Grit Hero | ||||||||||||
| Heavy Support: Orbital Strike (1#, 70 Pts) | ||||||||||||
| Orbital Strike | 1 | Grp: Heavy | 70 | |||||||||
| Plotting; Timing; Placement; Inaccuracy; Ordnance Barrage. See C:DH, pg. 31.; Lance Strike: S10; AP1; Ordnance; Blast. | ||||||||||||
| Elite: Inquisitor (4#, 88 Pts) | ||||||||||||
| Inquisitor | 1 | Elite | 4/5 | 4 | 3 | 3 | 2 | 4 | 2/3 | 8 | 4+ | 88 |
| Psyker; Independent Character (unless leading a retinue). An Inquisitor may be accompanied by a retinue of 0-6 Henchmen.; Bolt Pistol (x1); Close combat weapon (x1) | ||||||||||||
| Mystic | 1 | - | 3 | 3 | 3 | 3 | 1 | 3 | 1/2 | 8 | 6+ | [6] |
| If a unit of Daemons, a Greater Daemon or Deep Striking unit enters play within 4D6" of a retinue with a Mystic, the retinue may immediately take a free shot at them. These shots are taken before the unit moves as an exception to the normal turn sequence. If the retinue has two or more Mystics, then a unit within 12" of the retinue may be nominated to take these free shots. See C: DH, pg. 15.; Laspistol; Close Combat Weapon | ||||||||||||
| Warrior | 1 | - | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 8 | 4+ | [25] |
| The Inquisitor gains +1 WS if he has any Warriors in his retinue. See C:WH, pg. 16 or C:DH, pg. 15. ; Gun Servitor |
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| Gun Servitor | 1 | [15] | ||||||||||
| Frag Grenades; Krak Grenades; Heavy Bolter; Targeter | ||||||||||||
| Warrior | 1 | - | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 8 | 4+ | [35] |
| The Inquisitor gains +1 WS if he has any Warriors in his retinue. See C:WH, pg. 16 or C:DH, pg. 15. ; Gun Servitor |
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| Gun Servitor | 1 | [25] | ||||||||||
| Frag Grenades; Krak Grenades; Multi-Melta; Targeter | ||||||||||||
| Total Cost: | 499 | |||||||||||
| Option Footnotes | |
| Skills | |
| True Grit | See C:DH, pg. 8. |
| True Grit Hero | See C:DH, pg. 8. |
| Wargear | |
| Targeter | Allowed to pre-measure the range to a target before they decide to shoot at in the Shooting phase. After you have used a targeter Guess range weapons may not be used that turn. See C:WH, pg. 22 OR Wargear, pg. 61. |
| Teleport Homer | See C:DH, pg. 18 OR Wargear, pg. 61. |
| Weapons | |
| Bolt Pistol | 12" Range; S4; AP5; Pistol |
| Close combat weapon | Wargear, pg. 42. |
| Frag Grenades | Fight simultaneously with troops in cover (p39 WH40K) |
| Heavy Bolter | 36" Range; S5; AP4; Heavy 3 |
| Hellgun | 24" Range; S3; AP5; Rapid Fire. |
| Hellpistol | 12" Range; S3; AP5; Pistol. |
| Krak Grenades | One attack with 6+D6 AP (exceptions apply p39 WH40K) |
| Laspistol | 12" Range; S3; AP-; Pistol |
| Multi-Melta | 24" Range; S8; AP1; Heavy 1; Melta. |
| Nemesis and Storm bolter | See C:DH, pg. 18. 24" Range; S4; AP5; Assault2. |
| Nemesis Force Weapon | See C:DH, pg. 18. |
| Plasmagun | 24" Range; S7; AP2; Rapid Fire; Gets Hot! |
| Storm Bolter | 24" Range; S4; AP5; Assault2. |
| Roster Design Information |
| Grey Knight Special Rules: Fearless (WH40K Rulebook, pg. 74) Deep Strike (Codex: DH, pg. 8) True Grit (WH40K Rulebook, pg. 76) The Aegis (Codex: DH, pg. 8) The Shrouding (Codex: DH, pg. 8) Rites of Exorcism (Codex: DH, pg. 8) Daemonic Infestation (Codex: DH, pg. 8) |
| Validation Report |
| Core/Expansion Lists: Core Lists; Choose Ally: No Allies; Army Type: Daemonhunters Army; Scenario: Normal Mission |
| Composition requirement 'HQ' not satisfied (0). Valid range 1-2. Composition requirement 'Troops' not satisfied (1). Valid range 2-6. |
| Roster Statistics |
| % Elite: 17.6 |
| % Fast: 40.3 |
| % Heavy: 14.0 |
| % HQ: 0.0 |
| Model Count: 22 |
| % Troops: 28.1 |
| % Wargear: 8.0 |
| Faith Points: 0 |
| Group | Min | Max | Used |
| HQ | 1 | 2 | 0 |
| Elite | 0 | 3 | 1 |
| Troops | 2 | 6 | 1 |
| Fast | 0 | 3 | 1 |
| Heavy | 0 | 3 | 1 |
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